Damien-Joseph Rispal
Computer Science Engineer & Game Developer
Scroll to discover more
Computer Science Engineer & Game Developer
Scroll to discover more
As a game dev, I possess a strong understanding of game design and mechanics, enabling me to bring creative ideas to life through coding.
Proficiency in programming languages such as C++ and C#, as well as experience with public game engines (Unity and Unreal).
I like collaborating with artists, designers, and other programmers to create engaging and immersive games.
Mathematics and Physics lover but interest in all sciences.
Comfortable with C++, C#, Python, Java, and JavaScript.
Software development and Agile methodologies.
Knowledge in various computer science fields such as Network and AI.
Experiencedin in team management and bring together the best of everyone !
Jetpack Compose and Flutter for app development, with strong architecture knowledge.
Experienced in front-end frameworks like React and back-end development using Node.js, PHP and MySQL
Proficient in debugging, troubleshooting, and maintaining code quality with Git.
Messy Potions is a 3D Solo Action RPG in a medieval fantasy world. The player controls Audric, a small (literally, very small) magician with a complex about his height. Audric makes and uses his potions to defeat orcs, giants and undead who guard the potion that will allow him to grow to the size of his peers.
Currently developping a 3D Hack'n Slash gameplay on my own.
University of Quebec in Chicoutimi, Canada.
Engineering school, ranked 1st in France for computer science and 4th for its international outreach.
Two years of intensive preparation for the national competitive entrance exams to the french engineering schools (Grandes Ecoles).